import flash.utils.Timer;import flash.events.TimerEvent; var i:int = 1; var myTimer:Timer; var subDelay:MovieClip; for( i; i< 10; i++){ if(this["subDelay"+i] != undefined){ subDelay = this["subDelay"+i]; subTimeDelay(i); } } function subTimeDelay(delay:uint){ myTimer = new Timer(delay*1000,1); myTimer.start(); myTimer.addEventListener(TimerEvent.TIMER, subTimerComplete); myTimer.addEventListener..